At this year's Global Game Jam, I created a small Real-Time-Strategy game called "Neon." It's the simplest possible RTS, with really only one "building" type and one "unit" type. It features three levels of increasing difficulty, some slick visual effects, computer opponents, and a fantastic soundtrack courtesy of The Silk Demise (http://TheSilkDemise.com).
Check out the gameplay video:
